In amongst the welter of huge events, quite a few regular wargame sessions have been scratched. We did get a PBI game in last week, however.
This saw a German Reconnaissance unit roll into a dug in Red Army Motorised Rifle company near some isolated Ukrainian farms.
Sensitive to fashion (‘Flames of War chic’), I’ve captioned the picture using the anglicised Russian (though as they are from a motorised unit, they should be ‘Motostrelkovy’). The Russians have opted to defend, and have dug-in a platoon of anti-tank guns. In addition, they have their first Rifle platoon on table, and a machine-gun platoon and second Rifle platoon close behind. Also off table, they have a couple of mixed groups of armour from their parent Mechanised Brigade.
(click on the pictures for full size)
(a ‘Flames of War’ 15mm Marder finished in ‘dunkelgelb’)
The Reconnaissance Squadron has its usual two platoons – one in half-tracks, one in light trucks – plus the support of some armoured cars (indeed, they probably initiated the contact) … Wary of the presence of Soviet armour, they have commandeered a heavy-gunned Marder from somewhere. They started with just the company Command and half-tracks on table.
The first turns of the game saw some excellent reinforcement rolling from the Germans (much aided by their numerous vehicles), and a weak response from the Russians (though motorised’, they have left their vehicles some way to the rear and were dicing as leg infantry … nevertheless, with one ‘arrival’ (6) on 22 dice, they were also dicing badly by any standard). The Germans surged forward.
There was a fierce squabble amongst the infantry for some farm buildings, and a table full of powerful weapons proved a grave yard for the light armour …
(FOW marker drafted in to note a morale failure: the Russian tanks may not advance this turn)
The smoking wreck is actually from T26 Flamethrower tank (though, from the wreck, you’d be forgiven for imagining it had been a little bigger and more advanced than that!). It was taken out by the Marder, which in turn took a hit from the guns.
(a bad gamble by the Germans: they let the infantry get too close – a flamethrower team have survived the machine-gunning!)
Soviet flamethrowers did their work, however … though it was an infantry team attached to the CC that did the work. Frequently early victims in the firefight, in this game the same team took out an armoured car, then gave the crucial edge in what proved to be the final attack on the farm.
(15mm: QRF Russians pass a Quality Castings 232 A/C)
As the game wound down, the Russians were getting the last of their assets on to the table, the Germans were declining (as ever with this powerful but lightly armoured force, Half-tracks were smoking, platoons were looking around for new leaders, squads were dropping back into cover …)..
A good see-saw game.
I will post some pictures of the Aufklarungsschwadron PBI force, which has been tidied up of late …